Unity stands out for its ease of use, multiple platform support and strong community of developers and creators.
Despite experiencing three significant mass layoff events, Unity’s workforce continues to grow.
For a more in-depth look at the earlier Unity days, check out: A History of the Unity Game Engine, by John K. Haas.
The recent announcement of a new pricing policy brought confusion and disappointment to the Unity community. As developers waited for updates, many contemplated a switch to alternative game engines like Godot and Unreal Engine.
Unity eventually walked back on the announced changes, and provided a heartfelt apology to the community.
In the following Q&A session with Marc Whitten, Jason Weimann asks Marc how can the community trust Unity after the very consequential retroactive change in its terms of service. Can users have confidence that there won't be similar changes in the future? Marc says that, the way to answer this is with actions, not words.
After positive measures like making the "Made with Unity" splash screen optional for free users, making sure that terms of service are tied to Unity versions, and a reduced revenue share rate of 2.5%, one could be cautiously optimistic about the future of Unity.
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